Slicer-3D



Digital tool for slicing [gcode] 


The exploration of texture has proven to be
crucial; much like in architecture, form plays a significant role at a structural level, and in 3D printing, it is essential to adopt similar approaches. The texture itself represents a microstructure that can be applied in a scalable manner to objects of various shapes and sizes. To achieve this goal, it was necessary to redesign the slicing program through the use of tailor-made algorithms, creating an adaptive and practical tool for use.








Non-planar print

A limitation of traditional printing arises from the lack of precise control over the printing path. Managing layers presents significant challenges, particularly when dealing with materials beyond plastic. The use of oversized nozzles can make the slicing process and the creation of curved objects or surfaces with subtle curvature overly conspicuous, and at times, even impractical.

To address this, a custom tool was programmed to offer comprehensive access to the printing path and the movement of the printhead.


                         
Plug and play tool
The program is meticulously crafted to provide not only unparalleled control over the toolpath but also to adeptly manage texture, a critical element when printing materials of this nature. This sophisticated tool enables the swift application of various textures and strategies to a pre-modeled 3D object, all accomplished within a matter of seconds.



2023
coding, 3d printing, interface
Research / Product Design
for Atelier LUMA
P.IVA/VAT 05528100281  
© Tommaso Andrigo 2024, all rights reserved